# 复合缓动
复合动画是Tween的重要特色。
不同的动画可以按照顺序通过链式调用依次连接循环调用。每次缓动调用结束时可以通过$tween.then()
来进行该阶段的完成事件处理。不同的缓动之间可以通过wait
来控制延迟时间。
按照本示例所示,开发者可以使用vm.$tween
创建各种丰富而灵活的动画组合。
var Main = VueEgret.classMain({
data: function () {
return {
birdX: 0,
birdY: 0,
rotation: 0,
texture: null,
locations: [],
rotCommon: 0,
};
},
mounted: function () {
var imgLoader = new egret.ImageLoader();
imgLoader.once(
egret.Event.COMPLETE,
function (evt) {
/// 将图像显示出来
var bmd = evt.currentTarget.data;
var texture = new egret.Texture();
texture.bitmapData = bmd;
this.texture = texture;
/// 本例只提供左下与右上两个位置,便于观察缓动方程
this.locations = [
new egret.Point(bmd.width / 2, 100 + bmd.height / 2),
new egret.Point(this.$stageWidth - bmd.width / 2, this.$stageHeight - bmd.height / 2),
new egret.Point(bmd.width / 2, this.$stageHeight - bmd.height / 2),
new egret.Point(this.$stageWidth - bmd.width / 2, 100 + bmd.height / 2),
];
this.rotCommon =
(180 / Math.PI) *
Math.atan2(
this.locations[1].y - this.locations[0].y,
this.locations[1].x - this.locations[0].x,
);
this.birdX = this.locations[3].x;
this.birdY = this.locations[3].y;
this.rotation = -90;
this.launchTween();
},
this,
);
imgLoader.load('../resource/cartoon-egret_00.png');
},
methods: {
launchTween: function (evt) {
/*** 本示例关键代码段开始 ***/
var getLoc = function (i, ctx) {
return {
birdX: ctx.locations[i].x,
birdY: ctx.locations[i].y,
};
};
this.$tween(
[
['to', getLoc(0, this), 500],
['set', { rotation: 180 - this.rotCommon }],
['wait', 200],
['to', getLoc(1, this), 500],
['set', { rotation: -90 }],
['wait', 200],
['to', getLoc(2, this), 500],
['set', { rotation: this.rotCommon }],
['wait', 200],
['to', getLoc(3, this), 500],
['set', { rotation: -90 }],
['wait', 200],
],
this,
{
loop: true,
},
);
/*** 本示例关键代码段结束 ***/
},
},
template: `<DisplayObjectContainer>
<Bitmap :x="birdX" :y="birdY" :rotation="rotation" anchorOffsetX="114" anchorOffsetY="190" :texture="texture"></Bitmap>
<TextField :x="$stageWidth/2-240" y="50" size="28" width="480" textAlign="left" textColor="0x000000" type="dynamic" lineSpacing="6" multiline>这是由四个阶段的缓动动画组成的复合动画,并且往复循环(您不需要接触屏幕!)</TextField>
</DisplayObjectContainer>`,
})